Tuesday, 20 August 2013

Connecting a controller

In this post I will be instructing you how to connect an xbox 360 controller to the console.

step 1 - turn on controller by holding the xbox button until it lights up

step 2 - Ensure xbox 360 sonsole is turned on

step 3 - Press the connect button on the console

Step 4 - press and hold the connect button on the controller

Step 5 - Wait for the lights on the controller to stop flashing and become a solid light in one quarter of the xbox button.

Your controller is now connected and ready to use.


Wednesday, 3 July 2013

Setting up a steering wheel for PS3

In this post I will be showing you how to connect a steering wheel for use with a PS3 console.

Step 1 - ensure that console is set up correctly and turned on

Step 2 - Fix steering wheel to the edge of your table or desk using the clamps provided

Step 3 - Connect steering wheel to the console  

Step 4 - go to settings > Accessories in the PS3 main menu and set the device to "ON"

Your steering wheel should now be ready to use.

Tuesday, 2 July 2013

Installing a new game

During this post I will walk you through the steps for installing a new game on a PC from a cd/dvd.

First insert disc into PC disk tray

Allow the Auto-run program to proceed


This will bring up a window asking you if you wish to proceed with the install process, select install and allow the program to finish.



Once the game has finished installing it may ask you to make certain software updates e.g. Direct X.


Once the software has finished installing you will be required to enter a product activation code.




Your game is now ready to play, enjoy and have fun.

setting up online and LAN game play

In this post I will be displaying how to connect to an online multiplayer game in Rainbow six: Vegas 2 on the PS3.

First you will require a PS3 with an internet connection.



Next you will need to sign in to the game and select the co-operative online option. In which you can either join an existing game or you can choose to host a new game.




Then you will need to select a game to join after which you will be taken to the game lobby until all players are ready to start.




After all players are ready you will be taken into the online co-op game, and you can now enjoy owning those terrorists.


For the LAN game play You must specifically choose to Host a game and you will require Two consoles, both with the same game. These two consoles must be hooked up to the same local network.

When setting up a LAN game you're game lobby will appear slightly differently and will display only the players in your LAN.




Monday, 1 July 2013

task 3

Software for Games

Operating system
An operating system (OS) is a software program that allows for much easier operation of a computerised system, be it PC, Mac, console or mobile device. The OS is made up of all the necessary files and protocols required not only to allow the user to operate the computer and its basic functionalities but also to initially boot up the device.
OSs offer a number of services to application programs and users. Applications access these services through application programming interfaces (APIs) or system calls. By using these interfaces, the application can request a service from the OS, pass parameters, and receive the results of the operation. Users may also interact with the OS by typing commands or using a graphical user interface (GUI).
The purpose of the OS is not only to handle the afore mentioned points but also with the use of a GUI (Graphic user Interface) provides the user with a much simpler way of operating the computer by giving the user a more image based system through which the user can select operations and programs without needing to type commands and telling the computer what to do in a much more longwinded and visually boring fashion. Essentially the modern OS is a means by which to make the operations of computers accessible to a much wider range of people with varying I.T (Information Technology) skills.
Some of the more basic features of an operating system will appear in any OS you choose to have installed on your computer for example the GUI is commonplace in almost all OS’s available today. Some of the other features include system sounds/alerts, a control panel (offering information on and control over some of the computer’s hardware and software operations), language selection, calendar, clock, appearance personalisation (GUI themes, colours and desktop background image), File management (allowing the user to organise files and folders in a way that suits their needs as well as naming said files and folders whatever the user chooses).

Linux: Advantages
-          Open source (many of the Linux programs allow for customisation within the coding)
-          Free ( Not only are there free versions of the OS but many of the programs for use with the Linux system are also free)
-          Reliable (most Linux variants can run for weeks without needing to be rebooted)
-          Secure ( Linux has always been a difficult system to attack and while it isn’t impervious it is still a more secure OS than Windows)
-          Support ( there are many books, online documents and support available for struggling Linux users)
-          Compatibility (linux can coexist with almost any OS currently on the market)
Disadvantages
-          Still, for the majority of people, not as easy to operate as windows
-          A much smaller amount of available software in terms of games and utilities when compared to windows
-          A large number of companies don’t offer support for their hardware in Linux
-          There are not many vendors selling Linux computers, more often than not you will need to by a windows PC, format the hard drive and then install Linux


In the following section I have laid out some of the advantages and disadvantages to two of the three OS's that were mentioned earlier in this document.
Windows: Advantages
-          Ease of use. Most people will have at some point used Windows and even if it was a much older version, the operation of the OS hasn’t changed all that much making it easy for most users to get to grips with using Windows. While it may not be the easiest OS on the market it is definitely easier than Linux.

-          Available software. The amount of software available for use on the windows system is simply staggering; this is mostly due to Microsoft’s dominance of the PC computer operating systems and Office software market.

-          Support for new hardware. Almost all hardware manufacturers will offer support for a recent version of Windows when they go to market with a new product.


-          Plug & Play. As an operating system for the average home user, Windows still has an edge over the competition in the area of Plug & Play support for PC hardware. As long as the right drivers are installed, Windows will usually do a good job at recognising new hardware. Other operating systems also offer Plug & Play functionality, but to a lesser degree and more frequently require manual intervention.
-          Games. If you crave the latest in PC gaming technology, then you need Windows. A plethora of gaming titles are available for Windows, as well as lots of special gaming hardware that's supported. Some of the most popular games are also available for Linux, and even more for the Mac, but there's really no comparison.
-          Support. Microsoft Windows includes its own help section, has vast amount of available online documentation and help, as well as books on each of the versions of Windows.

Disadvantages

-          Security. Although Microsoft has made great improvements over the years with security on their operating system, their operating system continues to be the most vulnerable to viruses and other attacks.
-          Cost. Although Windows does have software programs, utilities, and games for free, the majority of the programs will cost anywhere between $20.00 - $200.00+ US dollars per copy.
-          Reliability. Although Microsoft Windows has made great improvements in reliability over the last few versions of Windows, it still cannot match the reliability of Linux.
-          Closed Source. Troubleshooting problems with Windows would be so much easier for users and support personnel if only they knew what was actually going on. Unfortunately, only Microsoft has full access to its software's source code, and since no log files are generated its users are left to try and deduce what causes their problems by trial and error alone.

Platform Dependency

Certain pieces of software require specific hardware in order to operate either correctly or at all, this is known as platform dependant. However there are also many programs that have been designed to be platform independent meaning that they are coded in a way that is able to be read by a variety of different devices.




Drivers

All pieces of specific or specialised hardware require drivers in order to function at its full potential. Hardware like graphics cards, sound cards, keyboard, mouse and webcam to name but a few will usually either come with the driver software on a disc or is made available to the user for free download on the internet.
The purpose of a device driver is it acts as the go between for the user and the device in the event that the user opens a program a routine in the driver is initiated at which point the driver will then send commands to the hardware, and with the information the device sends back, the driver can activate routines in the selected program.




Task 2 P2, M2, D2



Human computer interface (HCI)

The term human computer interface refers to the tools used to physically control the computer and its running programs e.g. Console controller, PC mouse/Keyboard, Handheld consoles, Mobile phone/Tablet touch screen. 

 






For each user there will be different preferences, for example some gaming enthusiasts prefer the aesthetic feel of the console controller due to its reduced number of buttons and ease of handling whereas some prefer the PC keyboard because of the increased level of control options and programmable hotkeys. When considering the touch screen of mobile devices and the simplicity of the handheld game format, this is a medium which would appeal more to the casual on the go gamer/user as it can be used anywhere are for a multitude of purposes.




 One thing that should be taken into consideration with the difference in HCI's is that each one lends itself more to one kind of game than others. With consoles and handheld games their ease and speed of use lend themselves better to action/shooter and fighting games better than the keyboard and mouse of a PC, which is better suited to the strategic game which would require a more complete and calculated control device.
Looking at ergonomics the forerunner is most probably the console controller due to the fact that it has been specifically designed to fit the users palm and allow for all controls to be reached without actually needing to move the whole hand, as opposed to the keyboard which requires the user to move the entire hand to reach the full amount of possible controls. Even though this does allow the PC user a vastly superior method for controlling every aspect of their game play with unrivalled precision, it can seem cumbersome to many users.

The mobile phone and tablet are also designed to fit the users hands however not in the same way. This is due not only to accommodate a display but it also needs to fit easily in the users pocket or bag, restricting the possibilities for ergonomic design.  The games more commonly used by this control method are simple movement and single action games that don't require anywhere near as much precision or control as the other formats in this document.

Interface devices

Expanding on the subject of human computer interface, there have been many different interface devices released on a plethora of gaming platforms. These devices include such classics as;
 - The light gun for duck hunt on the NES (Nintendo Entertainment System)
- The steel Batallion controller for XBOX

- the guitar hero controller Xbox360
- The Kinect Xbox360

All of these devices have offered new and innovative ways for the player to interact with their games in a way that had previously been impossible in the field of home gaming.  By giving the user the ability to actively participate in the same actions as the characters on the screen these devices have offered new levels of immersion, making the games that they have accompanied so much more memorable. There have been exceptions to this, one being the light gun which on later consoles was developed to accompany various other first person shooter games. The other being the Kinect which has been released simply as a new way to control the xbox's many multimedia capabilities as well as an ever increasing number of games that have been designed exclusively for use with this device.
               

CPU (Central Processing Unit)

The CPU is the hub of the computers operations, it sends information and commands to the other parts of the PC. The speed of the CPU is measured in cycles per second known as Megahertz or Gigahertz.
As one of the most important parts of the computer system it is definitely one of the aspects worth considerable investment when purchasing a new PC or in fact any electronic device that requires fast and unhindered actions. The most popular brands for processors are intel and AMD, two companies that have over the years proven that they can produce hardware capable of some of the most intense computing tasks that can be carried out on a home computer. As time goes on the speed and power of commercially available processors is constantly on the rise due to the ever increasing demands of both industry standard programs and home gaming, the latter being the big selling point of most of these products.
One aspect of the CPU which allows for faster processing speed is the cache which carries out an operation similar to that of RAM, in that it stores important data for frequently used programs so that in the event of the same process needing to be carried out again it can produce the same result with less time needed to carry out the required calculations.

GPU (Graphics Processing Unit)



The GPU is, in essence, very similar to the CPU. It carries complex calculations at high speed to be sent to other parts of the system that are then displayed for the user. However the major difference is that this processing unit is dedicated solely to dealing with rendering of images that produces the GUI (Graphic User Interface) or in simpler terms, the images that are displayed on the users screen.
The GPU does bare similar physical features to the CPU however it is, in most cases, much more complex and capable of performing at a higher level than the CPU. However instead of being fitted directly to the motherboard it is the main part of another element which is called the Graphics card.
The two major competitors in the field are AMD and NVIDEA, both of which produce high quality graphics cards capable of producing truly stunning graphics and allowing the user to play games that feature graphics that simply could not be played using the CPU alone.



RAM (Random Access Memory


The purpose of random access memory is to increase the speed at which a program can be operated by storing commonly/frequently used information that the CPU/GPU has already used. By doing this it reduces the amount of work that needs to be carried out and increases the speed at which operations can be carried out.
This aids the user experience in that loading times are reduced giving a more seamless appearance to the processes being carried out and also over time increases the overall productivity of a system when it comes to tasks that need to be repeated multiple times.
Currently there are many different forms of RAM available including DRAM (Dynamic RAM), SRAM (Static RAM), DDR (Double Data Rate), DDR SDRAM (Double Data Rate Synchronous Dynamic RAM).
RAM is always measured in Gigabytes (GB) but not all types of RAM are compatible with all motherboards, in order to find out if it is compatible you will need to find out the frequency that the RAM is operating on, the most common frequencies for RAM products are 1600MHz and 1333MHz.

Power supply unit (PSU)

The PSU is the means by which power is taken in by the system and distributed to other components that require a direct link to the power. Power supply units come in the form of internal and external, internal being built in to a system such as a PC whereas the external would be the AC adapter to be used with a console or laptop.

Connectivity



Connectivity between gamers has been in a constant state of advancement for some time, and it is only in the last 8 years that it has really been developed enough to offer a really satisfying and reliable experience. That's not to say that there hasn't been problems; server crashes, security violations, account bugs resulting in the loss of personal funds. However as time goes on the technology and security is always being improved.
The different types of connectivity available are used in a variety of ways, for example bluetooth can be used for the transfer of data in multiple forms e.g. contact information, images, audio files and even live audio from a voice call.
Wifi is the commercial name for WLAN (Wireless Local Area Network) which is a wireless form of connectivity using radio waves in an extremely localised area. This form of wireless connection, which was first named Wifi sometime in 2000, allows for high speed data transfers without needing to connect your device to a router  or another computer via any physical cables. Wifi technology has advanced to the point where it has become so popular and commonplace that free wifi is available in most public places, such as; public transport, pubs, hotels and cafés.
Mobile internet/3G - 3G which stands for third generation is the third generation of mobile internet technology (preceded by GPRS and WAP).  This connection allows for a information transfer at rates of up to several Mbit/s and can be used to access content on the internet as well as video calling and mobile television.

Wednesday, 13 February 2013


Console setup

Console: PS3

Difficulty rating: very easy

Instructions:

1 - Plug the SCART and power cables into the rear of the console.


2 – Plug SCART into corresponding sockets.

3 – Connect to the mains and switch on console using power button at the front of the console on the right hand side.
 

Friday, 8 February 2013

Gaming platforms

Game platforms article
It seems that if there is an electronic device capable of displaying visual content then someone on this earth has made a game for it. The various different platforms for games is an ever expanding field consisting of PC’s, Laptops, Tablets, Mobile phones, hand held consoles, consoles (PS2, PS3, Xbox, Xbox 360, Nintendo Wii), Coin operated arcade machines.



Some would argue that one platform, usually their preferred one, is superior to all others and this simply isn’t true. Each platform offers something different, if it’s a handheld platform such as mobile phone, tablet or handheld console you have the advantage of being able to take your games with you anywhere. But then even within this group of mobile gaming options there are the different aspects such as the difference in games, tablets and mobile phones have a very casual style of app based games which can be picked up and put down in seconds. Games like Angry Birds, a game which has been immensely popular due to not only its extremely fun and addictive gameplay but also the fact that it is accessible to all from older more experienced games to young children using their parents smart phone. Meaning that they’re great when you’re standing around waiting for a bus or during the commute to work on the train, where you may have to close the game down and dart off at any time. Handheld consoles focus more on full on games that require a bit of time and as well as having bigger games, the graphics are more often than not much better than the app based games. There have however been exceptions to this such as the Sony Experia Play which was a smart phone that featured graphics to rival any other handheld console at the time and was released with a wide of games. While the smart phone and tablet may not be able to easily reach the same graphics quality as a handheld console such as the PS Vita. 

The PS Vita, first released in japan in 2011 then in Europe in 2012, which was released as the successor of the PSP (Playstation portable) is a very impressive piece of mobile game technology boasting and OLED touch screen and a quad-core GPU SGX543MP4+ as well as its up to 2Gh  quad-core ARM Cortex-A9 MPCore processor to power its high quality and graphically impressive games. Another feature of the PS Vita is its rear mounted touch pad giving the player an even greater amount of control within games and also allowing you to use features similar to the touch screen without having to remove your thumbs from the other controls. With the progression of handheld gaming it has not only been the quality of game graphics that has improved but also the way in which we interact with said games, for example the touch screen which has now become common place among the mobile hardware market, mobile phones, tablets and handheld consoles all use this feature with almost all recent releases. The way in which touchscreen changed the industry was no small thing, it has changed the way in which we text, play games, surf the internet and even take pictures. Using the entire screen as a button with almost unlimited potential means that we are writing texts and emails using a full keyboard, drawing pictures with our hands (thankfully with no mess), focusing a camera shot with the glide of a finger-tip and making the gaming process much more involved. There is however a small downside to the touch screen gaming, as Angry Birds is not for everyone, games that require moving a character around with the use of digital directional buttons or joystick this can cover a large chunk of most mobile phone screens which any mobile RPG gamer will tell you is highly irritating. There is one big advantage to the app based game medium and this comes in the form of the vast amount of software available on the internet dealing with the creation of new apps and games, meaning that the next big game craze could potentially come from anyone with access to the software… which is anyone with access to the internet.

Another platform which is the Arcade Machine has been a constant success since it first released in 1971 with Computer Space which was the first commercially sold arcade video game. As the years have gone on the amount of games released to the arcade market has increased exponentially. The Arcade games would have started out just being put into places of business as a gimmick, something just to attract more customers or one or two machines placed into amusement businesses alongside the already popular games like table-top football, ping pong, snooker/pool. But soon there were businesses springing up that focused on nothing but the arcade machine as there were more and more titles being released. The Graphic abilities of early titles would be seen today as extremely basic but at the time these machines were the cutting edge of game graphics. The Arcade machine was also extremely popular due to the fact that it gave those without the means to purchase a home game console the chance to play the most recent games for only a small amount per play. The arcade game has become engraved in the minds of many gamers and the aesthetic of the arcade machine is a pleasure, being able to show all those around you just how good you are and publicly displaying your high score as a challenge to all others who played.

When it comes to in home gaming there are many options for the consumer, you can go with the console gaming platform which offers a plethora of games, Laptop or PC which although they are using the same or at least similar operating systems, will offer different levels of performance.

Over the years The PC has gone from being the clear winner in terms of power and graphics to being just another contender in the battle for the consumer’s attention. Even though the home gaming console has been around since 1972 with the release of the Magnavox Odyssey it was only in 2000 with the Playstation 2 that the console finally caught up to the gaming power of the PC and even though it has been succeeded by the PS3, there are still a lot of people who still play the PS2 as it is such a loved console. Despite this however the home game console has been a great success for a few decades ever since it was made possible for 2 people to play competitively on the same console as it meant that you could now have fun socially with your friends but without needing to leave your home. This is where the console had the advantage over the PC up until the online revolution that is very much the dominant selling point of almost all modern games across all platforms, but this was something that first began with the PC given that it had been the users access to the internet ever since it was made commercially available.



The gaming capability of these two platforms is at the point where it is almost identical, although with the PC it is a case of how much you spend or what upgrades you install, such as improved graphics cards or more powerful CPU (Central Processing Unit) whereas with the console everything you need for fast powerful gaming is all there and included in the initial price (and that price is substantially lower). But with the increased Price of the PC comes increased possibilities, unlike the console the PC can be periodically upgraded to move with the ever increasing requirements to play more and more graphically intense games as well as the multitude of other tasks that it able to perform, making your purchase almost future proof. 

haaaaave you met Chrisitan?


My name is Christian and I'm a student on a BTEC level 3 computing and game design course. I plan on carrying on my studies at university focusing on games design in order go on and make a career creating games. 
I originally wanted to get into the games industry because I just loved playing games and made the mistake of thinking that it would be a great way of making a living. I now know that in reality working in the game industry it is more about the detail behind the game, building every aspect of the finished image. Something that I learned was an even more exciting prospect than just playing a finished product, having control over the world that you're creating.
When it comes to playing games, before I would play a large selection of games and doing so would take up almost all of my free time. Now however I play fewer games maybe only one or two in a month but I still play games everyday. I favour the fantasy RPG due to the escapism it provides as well as the massive free roaming ability that is common in most modern RPG's.
During my life I have had a fair few different gaming platforms and can honestly say that I have loved them all, even now regardless of graphics. The platforms I have played include Sega Megadrive, Nintendo Entertainment System (NES), GameBoy, GameBoy Advance, PC, Sony PlayStation, Dreamcast, Nintendo GameCube, PS2, Xbox and Xbox 360. 
My earliest gaming memory is kind of a blur. I can certainly say it was one of two games, it was either Golden Axe for Sega or Super Mario Bros for NES.